The nodes want your cursor. Don't let them have it.
Bullet Hell
Grab more of the same kind mid-run to level it up. All five drop as you play.
Score
0.0s survived · ◆ 0 points
press R to retry · Esc for menu
Level 1 of 8
Esc for menu
You tear past the core and out beyond the edge of the grid. The Lattice goes dark behind you — no chasers, no webs, no walls. Just open space, and you, still running. You made it through the whole Lattice.
You are the bright node. Move with the mouse or a finger-drag. Hunter-nodes home in — touching one, or the glowing web between two nearby nodes, gets you caught.
Same-colour nodes flock into groups, and the webs between nearby nodes are lethal. The longer you survive, the faster and tighter the swarm gets.
A twin-stick survival arena — totally different from the modes above. Move with WASD, aim with the mouse. You autofire at your aim — hold the mouse to cease fire. You have 5 lives (♥) plus a shield that recharges every 4s.
| ↑ | Dart | Fast single shot, high damage. Best vs bosses. |
| ≪ | Spread | Shotgun fan — more pellets & wider each level. |
| » | Rapid | Bullet hose. Low damage, huge fire rate. |
| ◎ | Seeker | Homing shots that curve to the nearest target. |
| ⇆ | Ricochet | Bounces off walls & bosses — hits from odd angles. |
| ➤ | Missile | Lobs that explode in a blast wave. Counters clumps. |
| ≈ | Wave | Crescent shockwaves from you. Extra waves at higher levels. |
Grab the same weapon again to level it up — each kind keeps its own level. At Lv10 its shots turn rainbow. A tougher weapon also makes the swarm tougher.
| ⬡ | Shield | Soaks one hit, shoves the swarm. |
| ✸ | Frenzy | Big fire-rate boost. |
| ✦ | Power | Bigger bullets, +pierce, +damage. |
| ⟲ | Bounce | Bullets ricochet off walls. |
| ❄ | Freeze | Freezes every node for a few seconds. |
| ♥ | Heal | Restores a life. |
| ▲ | Level Up | Bumps your current weapon a level. |
| ★ | Overdrive | Temporary +10 weapon levels (rainbow). |
| ⚔ | Blade | Spinning melee blade — whip it faster by moving; slices around you. |
| ⚌ | Dual-wield | Fires a 2nd weapon alongside yours for a while. |
| ✷ | Star Bomb | Instant screen-clearing blast. |
| ⤜ | Repel | Shoves the whole swarm away from you. |
Several pickups can be on the field at once, and they fade out if you leave them too long. Shield, Frenzy, Power, Bounce & Overdrive are timed; Heal / Level Up / Star Bomb / Repel are instant.
| ✦ | Spiral | Pinwheel — sprays a rotating stream of shots. |
| ✺ | Burst | Radiating rays — periodic rings of shots. |
| ➤ | Charger | Winds up (telegraphed), then dashes at you. |
| ◷ | Splitter | Bursts into a big swarm when destroyed. |
| ⬡ | Weaver | Web lattice — fires an aimed fan. |
Each boss has a circular health ring and glows just before it fires or charges — a voice + screen-edge flash warns before one arrives. Score is survival time + points.
M mute · R retry · Esc back to site